![]() ![]() So alot of information has been compiled in the last week and so far this is what i have gathered. TLDR: - enemy res (from jewel factes and such) and the pierce effect will not allow you to damage immune or help you break the immunity of monsters. please no refernces to vanilla as almost all skills have been re worked and worded.Īlso other items apply % increase dmg which is the same thing as lower res once an immunity is broken, why else seperate the abilities they have to be calculated in a different fashion or else they really are the same thing hence why a Rainbow facet has both an added multiplier and a lower res effect. Will pierce count towards breaking an immunity at all? Will -enemy resistances from a merc's equiped items break an immunity with items like infinity breaking light immunes conviction alone can not so a light sorc can deal dmg to previously immune monsters? TLDR: - enemy res (from jewel factes, Items and such) and the pierce effect will not allow you to damage immune monsters or help you break the immunity of monsters.Ĭan any Dev from PD2 speak on how to break immunites in PD2, especially in the case of new balance skill changes and skill reworks conviction, static field, amplify, lower resiscance, etc? ![]()
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